The Complete Classic Fantasy Game in One Book
The Classic Fantasy Rules Tome is a complete game with the following content:
- Character options: Seven classic classes (cleric, dwarf, elf, fighter, halfling, magic-user, thief), complete lists of weapons and adventuring gear, extensive lists of vehicles, mounts, and vessels, mercenaries and specialists for hire, rules for stronghold construction.
- Spells: The complete set of 34 cleric spells (from 1st to 5th level) and 72 magic-user spells (from 1st to 6th level), for use by players of cleric, elf, and magic-user characters.
- Adventuring rules: Full rules for adventuring in dungeons, the wilderness, and at sea, as well as guidelines for designing and running adventures.
- Monsters: A selection of over 200 classic monsters to challenge adventurers of all levels.
- Treasures: A hoard of over 150 wondrous magic items.
The material in this book forms a complete clone of the classic Basic/Expert game, including all rules, classes, spells, monsters, and magic items.
Want More Character Options, Monsters, and Magic?
Check out Old-School Essentials Advanced Fantasy — the same game rules, massively expanded with extra classes, spells, monsters, and magic items inspired by the 1970s Advanced 1st Edition rules.
Author: Gavin Norman, Cover artist: Peter Mullen
Standard Edition: 288 page hardcover; A5 (Digest) size; deluxe quality sewn binding; 2 ribbon markers; 38 pages of colour art plates; endpapers printed with tables and rules summaries. 3rd print. PDF included.
Limited Edition: 296 page hardcover; A5 (Digest) size; deluxe quality sewn binding; 2 ribbon markers; 40 pages of colour art plates; endpapers printed with tables and rules summaries. Limited edition leatherette cover with silver foil. 2nd print. PDF included.